Hi everyone this is Colby playing League of Legends open beta Pretty cool game here We got to introduce you guys to Faker if you haven’t seen him already He might be just the best mid laner in the world Starting my first cosplay I’ve got a lot to figure out I’ve just been building up and working on my skill set We’re playing TFT today This is my very first round I’m nervous as heck Yes. Assassin Kill them Alright, let’s do it baby It’s to game on It’s amazing because this Worlds has been historic Yes! The Movi Star is exploding with excitement! Teemo on duty I’m French I’m French I love this series What? Dude, we get killed in an instant The upset is complete as the kills come through The SKT dynasty is over A lot of people feel like dynamic queue kills the competitiveness of League This game is so f******g frustrating I made some really bad mistakes and I died a lot for no reason There have been times where even I don’t believe in myself and everyone’s telling me I’m washed up I’m really sorry to all my fans I’ve let you guys down All we’ll have to do is get better you know I got beat so bad the last game. Hopefully it goes a little bit better than before Can’t end on a loss, one more! It was these guys who made me keep going and believed in me May your mana points overflow and your AOE stick May supports cover your flank, may your marksman aim true For me, playing League is a way to break barriers I’ve done things I never thought I’d be able to do Anything is possible! Are you Ready? Hey everyone, Joe here again on behalf of the league dev team

Today we have a very special Riot Pls for you Of course we’re going to tell you all about our plans for the upcoming pre-season We’ll also give you an update on TFT, and much more In fact we’ve got a lot of great updates to share today So be sure to stay tuned through the end of the show But before we cover any of that, I want to talk about something important This month marks a very special occasion In just over a week, It’ll have been 10 years to the day since league’s official release date For us, League has always been a game that we build together with all of you Truth is, you’ve always been the ones who’ve made League more than just a game You’ve made incredible art You’ve created memes You’ve showed us in a million different ways that you care about League That games matter enough to become a meaningful part of your lives You’ve helped us make League more than a game For us, celebrating league’s 10 year anniversary is a chance to say thank you To all of you who’ve helped us build league brick by brick, and to show our appreciation here’s what we’ve got planned First up 10 days of gifting For 10 days, starting October 17th, we’ll be celebrating you, the League community, with a small gift everyday you log in And no it’s not just summoner icons, although of course we’ve got to give you one of those All you’ll need to qualify is a league account that was created before this broadcast began We want the rest of this month to feel like a real celebration So expect to see SR looking a little brighter than normal Your shop is coming back And because it’s a special occasion for the first time ever there will be a chance that your shop contains legendary tier skins In the past we’ve spoken about our reasons for moving away from classic URF to the all random URF mode But this is a time to celebrate and pull out all the stops So for the first time in over four years we’re bringing back URF with full champion select It’ll be available from October 28th through November 8th. So you can keep the celebration going Over the last decade you haven’t just helped make league a great game you’ve helped make the world a better place All the way back in 2010, you bought the URF Warwick skin and together we raised money to save actual manatees In 2011, after a devastating earthquake in Japan, you and Nurse Akali raised more than one hundred sixty thousand dollars for the Red Cross and provided relief to hundreds of thousands of people in need The following year you banded together and through the Jaximus skin contributed to the Make-A-Wish Foundation in honor of a league player named Joe In 2017, we committed over two million dollars from the proceeds from Championship Ashe to three great charities that you voted for And last year with the help of Brian, a cancer survivor who helped us design the Dark Star Cho’Gath skin, you all raised over six million dollars for 20 charities around the world That’s the power of the League community When we come together we can accomplish truly remarkable things all over the world In all of the communities we’re a part of And we know there’s a huge appetite out there to do even more So today we’re announcing a new initiative called The Riot Games Social Impact Fund This unique non-profit will be the engine for our collective efforts around global social impact Since establishing the fund earlier this year we’ve already donated over four million dollars to charities around the world As a global game, we know it’s important for you to choose which charities the money raised in your region goes to and that’s what this fund will make possible Later this year, we’ll be releasing Dawnbringer Karma the first skin where all proceeds will go to the Social Impact Fund On behalf of everyone at Riot. Thank you for everything you’ve done

The good we can do together is just getting started OK. let’s hear about what we’ve got planned for preseason Hey everyone. Jess here Before we get into preseason I want to share a small announcement that will make players in one particular part of the world happy We know that there are many League players in the Middle East and North Africa who love League and have been playing on European and North American servers and that we can do a better job of supporting them We are proud to announce that we will be supporting these players by gradually offering all Riot Games products and services in Arabic OK, on to preseason changes Over the years Summoner’s Rift has changed a lot Sometimes in small adjustments to things you’re already familiar with and sometimes in complete overhauls or totally new additions We’ve always thought of Summoner’s Rift as a living breathing place with enough depth to be fun and interesting Whether it’s your first time playing or if you’re a seasoned veteran And to that end preseason 2020, Rise of the Elements, will introduce new emergent gameplay opportunities on the map meant to open fresh strategies to master outplay and win The biggest change here is the new elemental rift system as teams take down elemental drakes, one element will eventually dominate the rift permanently altering the map Each elemental rift impacts teamfights, rotations, vision, and objective control, in a unique way Meaning no one game will play out the same as the last. Even if everyone’s on the same champ Infernal knocks down walls and burns down brush Mountain adds new terrain to play around Ocean makes brush grow larger and spawn extra Honeyfruit And cloud turns pathways into wind tunnels that increase movement speed Elemental buffs are also getting an overhaul with the final stack of each element offering powerful effects that aren’t just stats Plus Cloud Drakes should be more satisfying now that we’ve switched it to grant CDR on your ult And don’t worry we’re not letting Elder Dragon be one-upped by its younger siblings When the game gets to Elder, We know the game’s progressed pretty far And to that end we want to change the invisible parts of Elder buff into power that more clearly tells you to fight and push through to the end Elder buff is keeping its burn effect, but instead of the large passive stat stick Elder currently gives, it’ll now grant an execute against enemies below a certain health threshold Dragons aside, we’re also making a few map changes to add more outplay opportunities Top and bot are getting new alcoves to shake up vision control and ganks And we’re adding some new brush by the blue buff river entrances That’s just the start of what preseason has to offer We’ll be publishing a dev blog shortly after the stream with more info on these changes plus a ton of others we didn’t have the time to get to here Next up, we’ve got a piece to show you Following his relentless pursuit of his nemesis Lucian finally comes face to face with his past Kicking off a new chapter of one of League’s oldest rivalries. Check it out That’s right, Senna is coming to League of Legends as our first ever support marksman

She’ll be available on PBE October 29th Summoner’s Rift isn’t the only mode that’s evolving this year Let’s talk a little bit about League’s newest permanent game mode Teamfight Tactics When we launched Teamfight Tactics earlier this year, we hoped you’d love it and the response has blown us away TFT has brought millions of players to League It’s one of the biggest modes we’ve ever added to League and it has us feeling incredibly inspired about ways we can keep investing into TFT for years to come One of the biggest ways we’re going to be changing the game in the near future is with seasonal sets A couple of times per year we’ll rotate in a whole new host of champions, origins, classes, and items TFT will always be about strategic depth and exploration And the new sets will keep some of the mechanics familiar but will also reimagine a few favorites, and will introduce others that are totally new Thematically we can explore the entire League universe and the alternate universes by drawing deep from the whole spectrum of champions and skins that we’ve created in the past 10 years The first seasonal side is coming to live servers in just three weeks It’s called Rise of the Elements, just like preseason It will feature totally new origins like desert, inferno, poison, and new classes including the summoners and mystics New champions like Lux, Annie, Olaf and even some old favorites bringing new twists Those that played in the beta season will get rewarded for their climb, and we’ll reset the ladder as we bring improvements to the system And of course set two wouldn’t be complete without a whole new host of little legends, arena skins, and some brand new things to make you and your team look good It’ll hit PBE October 22nd and we’ve just published a dev blog on LeagueofLegends.com with more details Check it out and let us know what you think One more thing From the moment we launched TFT players have been asking for a mobile version of the game It turns out, you guys actually do have phones So by popular demand we’re announcing Teamfight Tactics as its own separate app for iOS and Android devices It’s coming in early 2020 and we’ll have a few betas coming in December of this year It’ll feature full cross platform play with the PC version of TFT Hope you enjoy it We hope you’re as excited as we are for what’s coming for SR and TFT There’s something else we’d like to share It’s something we’ve been working on for a while and some of you might even be expecting it TFT isn’t the only thing going multi-platform Coming soon we’ll be bringing the League experience to both mobile and consoles So let’s take a first look at League of Legends: Wild Rift Hey there, it’s Michael Chow. I’ve been dying to talk to you about the Wild Rift which is coming soon to console and Mobile It’s taken us years Way, way, too long to do this but we had to get it right We need to figure out how to bring a true League experience to other platforms in a way that’s worthy of your love, your time, your investment, and we think we’ve finally gotten there with Wild Rift and we’re thrilled to be able to share it with you Now, why bring League to other platforms in the first place? Well for years many of you have been telling us that the marquee League PC experience is sometimes tough to fit into your lifestyle which can change from one week to the next, one month to the next, one year to the next You’ve also been telling us that you simply can’t play League with a lot of the friends you love to game with Yes, because of their lifestyles as well, but also because League takes a long time to learn. The matches are really long and so on So we built a new rift that you can play on console and mobile With 15 to 20 minute matches and a dual stick control scheme that’s intuitive and satisfying, and still super deep We’ve also added some new systems that preserve the core 5v5 gameplay you know while adding a few twists that we think really shine on mobile and console Now Wild Rift is not a port of the PC game Taking SR and just shoving it on the new platforms wasn’t going work To get the gameplay just right, we needed to rebuild from scratch We spent a long time making sure this will be a true League of Legends experience

that’s worthy of devoting your precious game time Wild Rift has incredible depth, and you can make those same, badass, 200 IQ outplays and team plays you know and love from League PC We’ll be straight with you. There are some downsides to the from scratch approach we’ve taken We’re not going to have every single champ and skin available on all platforms And although you won’t get the same unlocks between League on PC and this version You will get great rewards for the time you’ve spent with League over the last 10 years But like I said we think these tradeoffs are worth it Starting from scratch has given us the opportunity to do a full visual remaster on a ton of the game We’ve also taken the time to build an all new collection system that lets you show off all your champs and skins in an incredibly immersive way We think this is so dope. We’re just going to play this for a bit so you can enjoy it We’ve got so much more to show you, but that’s everything for me for now As you saw earlier, League on PC has some huge plans ahead But we’d love for you to join us on the Wild Rift when the game releases in your region We’re rolling out limited alphas and betas in select regions later this year with plans to roll out on most platforms in most regions globally by the end of 2020 So whether you’re grinding Ranked on Summoners Rift, popping poros in ARAM, going full Glacial in TFT, or squeezing in a game on the Wild Rift We hope that there is a place for you and your friends to dive into the world of League together Ten years ago being an eSports fan was hard Tournaments were few and far between Streaming was still in its infancy When we held our season one tournament at Dreamhack We had a hundred folding chairs half of them were empty But you tuned-in in mass A million on the stream And that show of force gave us the permission to go big To lay the groundwork for a sport that would be worthy of the passion from the players and the teams and the fans We saw the potential But our journey was not without setbacks and failures Along the way, we faced our fair share of detractors We often struggled to deliver an experience worthy of your expectations But you, you continued to show up A record shattering 99.6 million viewers tuned in to watch Invictus Gaming face off against Fnatic at last years World Championship Today more than one thousand pro players on over one hundred professional esports teams compete in pro leagues across the world These organizations now mirror more traditional sports orgs It’s coaches, analysts, personal trainers and sponsors There are thousands of professionals around the world whose full time careers are in the sport of League of Legends In the years ahead you’ll see more features like ProView and more blending of sports and entertainment with experiences like the Elder Dragon and KDA Even if you’re silver in League you can prove you’re a challenger to your coach in the new League of Legends esports manager coming out next year We’ll start with the LPL at the beginning of next season and we’ll work to expand to other leagues around the world You’ll see more investment into studios like the one we’re in right now Which was developed to power not only our LPL league but also our 10th World Championship A multi city spectacle taking place in China next year

Now the next few years of esports will no doubt be epic but more immediately We’re just as excited about what’s right in front of us The 2019 World Championship 16 teams from around the world are competing in Berlin for the chance to raise the Summoners cup Top teams who survived the group stage will travel to Madrid before completing their journey on November 10th at the 2019 World Finals in Paris We are so grateful to all of you for watching for supporting and for believing in the potential of League We could not have done this without you Thank you Thank you Thank you Thank you Thank you Thank you Thank you Thank you to all of you for helping make League of Legends a global sport For all of you and all the support you’ve put in a league of legends Thank you so much Even in the early days we knew we wanted the league to be about characters with rich personalities, clearly defined themes and deep gameplay But we were all passion and heart with very little practical expertise Some of our early efforts managed to capture something magical But we knew a lot of them had room to improve We’ve always believed that we’ve made something great when it resonates deeply with you all All that love that you put into our world and the appreciation you show when we get something right inspires us to keep trying At first the League universe existed only within the game Then we realized players wanted to know more about the world but we were a little scared that we were going to screw it up So we invested in small experiments to try to get better But now we’re entering a new era You’re gonna see us try a lot of different ways for you to engage with the world of League of Legends From comics to novels board games Music videos, TV I know this all sounds little crazy but like with everything we do we’re going to look to you to let us know what’s working and we’ll double down on those areas See you in Paris (humming) When the world’s calling you Can you hear them screaming out your name? Legends never die They become part of you Every time you bleed for reaching greatness Relentless you survive They never lose hope when everything’s cold And the fighting’s near It’s deep in their bones they’ll run into smoke When the fire is fierce Oh, pick yourself up, ’cause Legends never die When the world is calling you (the world is calling you) Can you hear them screaming out your name? Legends never die They become a part of you (they become a part of you) Every time you bleed for reaching greatness Legends never die

So for the last 10 years we haven’t just been making League of Legends We always knew we wanted to make new games eventually but not at the expense of the growth and the needs of League of Legends A lot of us spent our youth playing shooters. Like really hard shooters Strategy games Had a Street Fighter 2 machine I love games that bring me somewhere new One of my all time favorite games for example is civilization The single player side, not the multiplayer side Magic: The Gathering by far I’ve been a card game player my whole life I grew up playing lots of classic adventure games I play a lot of MMORPGs which tend to last basically forever I was going to the arcade every day after school I’ve been a dungeon master for 30 years I think Riot is a collection of people that started as players, that wanted to make new experiences or better experiences so they became developers while remaining players Whether you’re a tactical shooter fan, or fighting game fan, or strategy card game fan, you can count on Riot to support those needs With a really, really strong long term mindset Even though we all love League of Legends, I think we also all love to imagine the possibility of what would it be like to run around and explore the the world of Runeterra How could we enable experiences for players to go explore with their friends I hope that in the same way when you see a Disney movie and then you go to Disneyland and getting to actually walk around and explore a space that you know really well feels so magical I hope that’s the kind of experience that we can give to players That feeling of actually seeing something and then going there in person and wandering around as though it were real We didn’t build League of Legends. Right? We started it, we seeded it and then we built it with the community of players The players have showed us ways to play our game that we never imagined And they’re continuing to do that We just exposed a whole bunch of information about what we’re making as we become, I think, more transparent, that they will know that we are always thinking about them first As a developer it’s such an exciting time When you’ve been working on something, sorta behind the scenes for such a long period time and you start to show it to the rest of the world to get feedback About a month ago at EVO we were able to share news about Project L with fighting game fans around the world live and in person That was a crazy surreal experience because we’ve been working on this for a little while and we’ve always had to be so secretive What I think League of Legends players expect from this game is different, but in some ways harmonious with what I think fighting game players expect from this game Everyone wants a great game, but what we’ve been seeing is that people are really excited to see Runterran champions in a new light even from from a new camera angle Making fighting games is really, really tough These are intricate games to make and while we’re a good ways towards making something that we think is really cool we still have a long way to go We’re going to go dark for a while after this so please don’t expect anything soon but know that we’re here working hard for you My hope is that Riot continues on for many many years and decades to come As a company that players can count on to have their back We’re really excited to see how people react And we believe that there is an incredible opportunity to sort of make some player dreams come true and a bunch of new ways and we hope we can do that Hi everyone

I’m Anna and I’m the executive producer on one of those games you just saw codenamed “Project A.” We’ve talked about our philosophy on developing new games here at riot but I figured we could also show you some We’re making new games and this one’s different, so here it is Project A is our character-based tactical shooter It’s competitive It has precise gunplay It’s set on a beautiful near future Earth And it has a lethal cast of characters each with their own unique abilities This is our take on a competitive shooter We promise that just like League we’re in this for years and years to come With Project A we’re staying true to the high consequence gameplay of tac shooters But we want to evolve the space We want to tac shooter with more creativity, more expression, and a lot more style In project A your abilities create amazing tactical opportunities for your gunplay to shine We started with a crew of veteran developers who have a deep passion and a wide range of experience in the FPS space But it’s not enough to have the right team We also need to solve the right problems But what does that really mean? Well, we’re all tired of seeing our bullets not register because of low server tick rates We keep hearing buzzwords like dedicated servers, but almost nothing about low ping or how the game plans to fight peekers advantage But with Project A, we’re going big on things like global infrastructure and netcode designed to go to war on peekers advantage You’ll hear more technical details as we get closer to launch, but just know, we know these are critical things to get right Now let’s talk about the cheaters We know you hate second guessing if you really lost or someone was running on a aimbot or a wallhack From day one, we have put anti-cheat at the forefront of our development, and we will do whatever it takes to preserve the integrity of your matches We want to be firm in our commitment here because this matters to us and we know it really matters to you And these are just some examples of what we mean when we say we want to do a character-based tactical shooter right We’re keeping the fundamentals that make the genre so so competitive, but also bringing some new additions We’re going heads down for a while, but expect to hear more from us in 2020 In the meantime, keep an eye on our Riot Games twitter feed for any updates and maybe a few cool teases Thanks everyone Hi I’m Jeff Jew I’m Andrew Yip And we have a confession We’re making a card game What? Okay, okay. We know what some of you might be thinking: RIOT! There are plenty of card games Why are you making another one And we get it We’ve been playing them since we were kids, so we’re super familiar with the flaws of our favorite genre Spending an entire paycheck just to try another deck Over-the-top RNG deciding which player wins Metas that get solved way too fast and cards that stay broke way too long So we asked ourselves what if we could change all that We spent a lot of time thinking about what we would do differently And now we’re aiming to shake up the card game formula by keeping what’s great improving what’s not and adding some new twists of our own We’ve been hard at work making the best card game that we can imagine One that we hope players everywhere will love and we’re super excited to show you what we’ve got so far Today we’re going to share three things we hope will excite you too: How we’re bringing the world of League of Legends to this game, What makes our gameplay unique And finally, how you unlock cards Let’s do it When we decided to make a card game in League of Legends universe, we knew where we had to start: The champions Ask any league player and they’ll tell you why, their main is the most badass, exciting and satisfying champ to play Our goal is to make the Champions and Legends of Runeterra live up to those expectations and then some In the first set, you can choose from 24 champion cards to include in your deck, each with a unique mechanic inspired by their original league abilities Champions enter the battle as powerful cards, and if you play smart, they level up to become even more epic These level ups are game changing moments, both strategically and visually Champions are key cards to build your deck around but to take down the enemy nexus, you’re going to need a team Pick allies that support your champ’s strategy to level up fast and take control of the board And you have tons of supporting cards to choose from You’ll encounter some familiar faces, and discover completely new ones Every card and character in the game comes from a region of Runeterra

At launch, you have access to cards from six major regions: Demacia Noxus Freljord Piltover & Zaun Ionia and the Shadow Isles Each region has a distinct playstyle and strategic advantage But things get even more interesting when you combine cards from two different regions There’s a deck for every personality and play style (YIP’S FAMOUS BIG ZED BUFF-ET) (SUPER MEGA DISCARD AGGRO) But it’s up to you to find the right cards for your winning strategy, or a different kind of strategy We believe the best card games are the ones where you make meaningful choices and constantly interact with your opponent While the worst ones feel like complicated solitaire So we’re designing Legends of Runeterra to really focus on that back and forth between you and the player on the other side of the screen Each of you trying to anticipate the other’s move, and then beat them to the punch You probably start with a strategy in mind and a win condition on the horizon But as you alternate actions with your opponent, you’ll need to think quick and make on the fly decisions It’s all about finding opportunities to predict what your opponent will do next, adapt your strategy, and achieve that ultimate outplay The moment when you pull off your plan and make the move that wins you the game In our experience, these moments are the best part of a good card game, so we want to increase how often they happen and ensure that there are multiple paths to get there Now we could spend hours talking about all the ways you can win but they told us to keep this video short So here’s a few: In Legends of Runterra, It’s skill above all No game is over until it’s over, and there will always be new cards and strategies to discover But there’s probably still a big question on your mind How do I actually get all these cards? We thought for a long time about what we, as players, would want the answer to be With most card games, it takes a lot of time, money, or luck to get what you want And if you only way you can get cards is at random that sucks We think one of the most fun aspects of a card game is experimenting with the different kinds of decks to find your style And that’s really hard to do when unlocking new stuff is too random or too expensive So one of our top priorities is to give you more choice in how you get your cards To start, Legends of Runeterra is free to play As you play you’ll complete quests and earn experience to advance and automatically unlock new cards But which region you unlock first is totally up to you You decide where your cards come from and can switch regions whenever you want Which makes assembling your dream deck a whole lot easier We get how fun cracking packs can be, it’s paying for the card lottery that really sucks So the start of each week you’ll also unlock chests from the vault These chests level up the more you play They can also contain wild cards which can be turned into any card you want No guessing required But we know sometimes you just want a guaranteed way to get specific cards too So instead of waiting for the right drop you can unlock cards for your collection using shards you’ve earned or coins you’ve bought Bottom line, in Legends of Runeterra, you’ll never pay for randomized packs and you have a bunch of different ways to get the cards you actually want No matter what, you’ll end up with multiple decks for both casual duels and the competitive meta We’re really excited to focus less on selling packs and more on the things that make a card game great Deep interactive strategy, frequent releases and balance updates, and endless experimentation We hope that by focusing on these things above all else Legends of Runeterra can grow to become more than just a game Like League back in 2009, we believe the journey is just beginning and with your help we can create something incredible together What you’ve seen today is a foundation which we intead to build on for years to come The full PC beta is coming in early 2020 and you can preregister for both PC and mobile, right now, at PlayRuneterra.com We bought that URL right guys? dot com and I know we said we only have three things to share today but we might actually have one more Are we ready? Guess we’ll find out For the next five days we’re rolling out a special preview patch of Legends of Runeterra on PC Head to PlayRunterra.com and pre-register for a chance to get access right now You can also check out live streams on twitch to see more gameplay and link your Riot account to increase your chance of getting access A lot of things are work in progress and we’re still developing the final features but we’re super excited for you all to get a first look And if don’t get a chance to play this time around don’t worry We’ll be back with another preview patch before the end of the year Thanks for watching. We’ll see you next time, and until then we hope you enjoy your first peek at Legends of Runeterra We love it when we have the opportunity to connect with all of you directly And so much has happened since we all started on this journey, over ten years ago that we really just wanted to take a moment to say thank you We’ve always aspired to be worthy of the passion, the love, and the dedication that you all have for League, and we are committed to bringing that same level of care, and attention to everything that we do in the future

And I really want to emphasize the thank you For sticking with us through the ups and downs of this journey Through painful server outages and game breaking bugs Our failures to listen and get certain things right Tons of misfires and missteps Not to mention about 72 different Ryze reworks Because through it all we’ve built together, over the last 10 years, this game, this community, this sport and this world of Runeterra And on that last note we’re committed to finding ways to bring the stories from Runeterra to life and before we wrap we’d like to share a glimpse into one last thing that we’ve been working on FOR 10 YEARS WE EXPLORED DISTANT WORLDS AND SAW LEGENDS RISE A NEW ADVENTURE AWAITS FROM THE CREATORS OF IN 2020 RIOT GAMES PRESENTS AN ANIMATED SERIES EVERY LEGEND HAS A BEGINNING I’d like to let you in on a very important secret Power comes to those who will do Anything to achieve it It’s time to let the monster out ARCANE